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Gelement update #7
Hello hello! I actually have a couple things I'd like to show off today, so let's hop right into things! I've been working on adding...
Jul 16, 2025


Gelement update #6
Hello! I'm here with another Gelement update. Recently, I've been working to implement the actual functionalities of Prim's color forms,...
May 1, 2025


Mini showcase!
Hello! Today, I don't have anything on Gelement to show off, but I do have something else! Long story short, I've been hard at work...
Mar 19, 2025


Gelement update #5
Hello again! It's time for a new year of learning and development. I hope to get lots of progress this year if my schedule allows it, but...
Jan 22, 2025


Gelement update #4
Hello! This month, I worked on refining the games base combat system. There are still some things I want to improve on here, like...
Oct 13, 2024


Gelement update #3
Hello! I'd like share some concept art for what I've been working on this month. First, we have some sketches of the first area of the game, Greenvale peninsula. This area is sprawling with verdant forest and underground ecosystems which support unique and helpful plant life. Here, prim will gain their first color form and fight against fierce wildlife, like the boss Grand Jagma. This guy is still a ways away, but I hope to show him off more soon! Currently however, I'm worki
Sep 14, 2024


Gelement update #2
Hello again! I'd like to use this update to introduce Gelement's player character, Prim! Prim is a young adventurer who is investigating...
Aug 4, 2024


Gelement update #1
Hi! Hello! I don't know how or why you came across this site, but I thank you for taking interest in my work! As you can see, I'm...
Jul 18, 2024
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